This section details some of the most basic rules of the game.
Bashing Beware anyone who bashes. You may well get bashed back, but it's up to you.
Multis and Account Shares If you multi (that is own and/or run more than one account) and you are discovered, the accounts
in question will be suspended and deleted. Due to how the game works and how it is played, we feel there is no advantage to
multi-ing, so just don't do it. If you do, your account(s) are likely to be closed under the terms of the EULA.
Your Account Do not under any circumstances reveal your login details to anyone. If you do, you will become
an account sharer and your account is liable to be closed under the terms of the EULA.
Vacation If you know there will be an extended period when you will not be able to gain access to your account,
then please put your account into Vacation mode. Once in vacation mode your account will effectively be suspended, and will remain
exactly as it was when vacation mode started. Note: If anyone thinks this is an easy way out of a fight, then think again...
you cannot put your account into vacation if you have incoming hostiles or you have fleets out. Once in vacation mode you will not
be able to login for 72 hours.
Inactivity If you have not fully upgraded your account and it is idle for 30 days, it will be deleted.
Account Activation You must activate your account within 14 days of signing up using the code emailed
to you. Any account not activated 7 days after signing up will be deleted.
Trade and Donations You can trade ships, weapons, units and resources with The Traders League and other players. If you wish
to donate stock to another player, you can only donate resources, and this process will take time (You will have to transport the
resources from your planet to the recipients planet yourself).
The Raiders The Raiders are nomadic people wandering around The Outer Reaches. From time to time they need
resources like the rest of us, and they will attack to fulfill their needs.
Currency The currency of The Outer Reaches is Kalamite Crystals, but these cannot be extracted like other
resources. They need to be refined from Kalamite.
Planets You take control of planets by way of colonisation ships (in the case of uncolonised or abandoned planets) or
by sending in sufficient ground units to overrun the surface (in the case of someone elses colonised planet). The only planet
you cannot lose is your homeworld that was allocated to you at the start of your account.
Resources You will need a little (well, maybe a lot) of everything Planets can hold an indefinite amount of
resources each, but you may find you need to transport resources between your planets.
Buildings On each of your planets, you can build buildings which provide defence, resources, manufacturing
and power. Buildings take up space, and your planets have a limited amount of space available, so plan your colonies.
Fleets You can control a maximum of 16 fleets per planet. Fleets can attack, defend, intercept, invade,
colonise and transport stock.